Blazium Engine is a free, open-source fork of Godot for building cross-platform 2D and 3D games and applications, with the tools, platform integrations, and improvements you need.
Recoil is a battle tested open-source RTS engine that, allied with a flexible Lua API, allows you to implement the perfect UI and mechanics for your game with the ability to support thousands of complex units simultaneously.
A free and open-source, cross-platform game engine for creating 2D and 3D projects with Lua or C++. It is lightweight and promotes the simplest way to use the best performance of a data-oriented design.
Luanti (formerly Minetest) is an open-source, cross-platform voxel engine, inspired by Minecraft.
Primarily written in C++, utilising the Irrlicht Engine, and it provides an API for users to make games or mods, for existing games, using LUA.
Luminoveau is an open-source C++ game engine designed for simplicity and reach — 2D and 3D, desktop to console, from your first game to your next release.
Carimbo is a lightweight 2D game engine written in modern C++. It features Lua scripting and is designed for high-performance deployment across all major platforms.
Unreal Engine enables game developers and creators across industries to realize next-generation real-time 3D content and experiences with freedom, fidelity, and flexibility
Cute Framework (CF) is a framework available for making 2D games in C++. It provides a portable foundational layer for building 2D games in C/C++ without baggage, gnarly dependencies, or cryptic APIs.
A scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware
Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics.