Rendercore is a proprietary 3D game engine developed in C++ by Renderon Softwares. Officially active since 2025, it is designed for building ambitious, large-scale 3D games with a strong focus on open-world environments, dynamic systems, and immersive gameplay.
TRSE is a complete suite (IDE, compiler, programming language, resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80, the M6809 and the X86.