A mature cross platform graphics engine designed for high performance games. It was used in major titles like Dead Cells, Dune Spice Wars, Northgard and Wartales.
nCine is a cross-platform 2D game framework written in C++ with an emphasis on performance, but it is also scriptable in Lua for more flexibility. You can use it to create your games and tools or to learn and experiment with its source code.
A cross platform game engine that can be used to make simulations of any kind, ranging from simple prototypes to professional 2D and 3D games, simple physics or graphics demonstrations to robust, realistic simulations.
Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, blazing fast performance and high portability supporting Windows, Linux and Mac OS X, the project aims to become a reference of the genre.
AllBinary Game Engine is a multi-platform game engine in Java. Entire game engine is also in 100% Kotlin. Supports: Android (Without native libraries in Java or Kotlin), HTML5, J2ME (MIDP), Windows Native (Avian), and J2SE (Java or Kotlin).