I recently participated in Defold 2026 Game Jam, to learn a little bit about the Defold Game Engine. Defold is a quite competent Game Engine that uses Lua as scripting language, and it is especially making games for the web, where resources are quite more limited and the game benefits a lot more in being lightweight.
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A game engine for high-performance cross-platform games
Defold has a great introduction for Unity users here: https://defold.com/manuals/unity/, and it is still quite a useful read even if you're coming from Godot. But there are some "clicks" that I had developing my game in Defold (a simple puzzle game you can play here) that I decided to write about a little bit, to help out if you're coming from Godot and you want to give Defold a spin.
But before some tips, a quick breakdown on choosing Godot or Defold:
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