Crown 0.65
Crown 0.65 expands rendering and scene-import capabilities while improving editor usability and performance on large projects. Materials…
Crown • 11 days ago • Website
Deploying Guix images on Linode
Today, I find myself migrating from Digital Ocean to Linode (now Akamai Cloud but I’m never gonna really call it that) because, among other things, Digital Ocean recently donated $3 million USD to Omarchy, a slop distro for fascists. Raising money for free and open source software development is...
Chickadee • 12 days ago • Website
Deploying Guix images on Linode
Today, I find myself migrating from Digital Ocean to Linode (now Akamai Cloud but I’m never gonna really call it that) because, among other things, Digital Ocean recently donated $3 million USD to Omarchy, a slop distro for fascists. Raising money for free and open source software development is...
Chickadee • 12 days ago • Website
Celebrate the Mid-Autumn Festival with FREE DLC! “Chinese...
New Free DLC "Chinese Cuisine Stamp Set" in the Steam Workshop The post Celebrate the Mid-Autumn Festival with FREE DLC! “Chinese Cuisine Stamp Set” is now available! first appeared on RPG Developer Bakin.
Digable Planetoids (PICO-1k Jam)
Digable Planetoids (PICO-1k Jam) by zep [Click to Play] Another autumn, another PICO-1k Jam. I love this jam so much ~ the 1024 byte .p8.rom size limit hits a sweet spot where every little design and code choice carries so much weight, and you end ...
PICO-8 • 14 days ago • Website
Comment on Verge3D, Woocommerce and Shopify by Alexander ...
Shopify support is getting its way to Verge3D 4.14. See more here https://v3d.net/1ihs
Verge3D • 14 days ago • Website
Game Jams unspoken guidelines
Some guidelines to know about when the Game Jam ends
This Is My Jam.
Game Jam ProgressThe Game Jam is 19 days in and we've had over 200 entries. I think we're all pretty stunned by the quality of some of these entries.. and it's really obvious that we should have done a Jam 6 months ago. We'll definitely be making this a regular thing from now on.This is the first...
sbox • 16 days ago • Website
Haunt 0.4.0 released
I'm quite a bit late on this one, but Haunt version 0.4.0 was released released back in July. I haven't had much time for blogging, but I'm catching up now! This release contains a small set of improvements and bug fixes since the 0.3.0 release in 2024.About HauntHaunt is a static site generator...
Chickadee • 16 days ago • Website
Haunt 0.4.0 released
I'm quite a bit late on this one, but Haunt version 0.4.0 was released released back in July. I haven't had much time for blogging, but I'm catching up now! This release contains a small set of improvements and bug fixes since the 0.3.0 release in 2024.About HauntHaunt is a static site generator...
Chickadee • 16 days ago • Website
New MonoGame template feedback
As discussed in the September Open Hours monthly meeting, the MonoGame Foundation is seeking feedback on a new style of Game template for creating Game projects, aiming to overcome the many complexities that come from our existing stock of templates, namely: No single template Platforms are sepa...
MonoGame • 23 days ago • Website
Dev snapshot: Godot 4.8 dev 6
Hotfix for macOS and Android
Godot • 23 days ago • Website
Update 26.09.15
PainterPainter is a small utility struct that replaces HudPainter and the panel rendering system. It's now used to render the whole panel system and you can use it to render things like UI, HUDs, panels and world panels manually using a common sense API.Shapes are generally SDF rendered so they a...
sbox • 23 days ago • Website
Bobls: Bubble Tech, Co-op Puzzles, and A Creator-First Le...
We chat with Softlock Interactive about creating Bobls, from responsive movement and level design to its creator-first level editor.
GameMaker • 25 days ago • Website
Comment on Making 3D Product Configurator for WooCommerce...
I am trying to add a 3d view to my WooCommerce product, but it is not showing up on the product page. What am I doing wrong?
Verge3D • 27 days ago • Website
UNIGINE SDK 2.22 Release
New Sequencer tool and a major Animation System updateExperimental Navigation Pathfinding with automatic NavMesh generationDynamic Resolution Scaling and upscaling improvementsEnhanced shadow renderingSurface ID buffers and custom shader parametersExpanded sensor support, including LiDAR, radar,...
Unigine • 28 days ago • Website
仲間とつくるRPG!Bakinでゲームづくり体験
小学生がチームで協力しながら、オリジナルRPGの制作に挑戦|親子サロン-LaPark-江坂本店様 The post 仲間とつくるRPG!Bakinでゲームづくり体験 first appeared on RPG Developer Bakin.
Gamedev, AI, and the Human in the Loop
Talking about changes in the Newsletter and website content
Dev snapshot: Godot 4.8 dev 5
A healthy stream of new features await!
Godot • 28 days ago • Website
Making Go Go Manfrog: 3D modeling and faux-photogrammetry
Creating a fake photogrammetry of my leg using Hunyuan 3D
Comment on Flax Facts #36 – August 2026 by aaqiang
If you have time please check this: https://forum.flaxengine.com/t/several-issues-encountered-while-using-flaxengine/2684, some problems need fix.
Flax • 29 days ago • Website
Board Meeting Minutes - September 2026
Board meeting took place on September 09th, 2026. Attendees Dean Ellis - President Simon Jackson - Corporate Secretary Tom Spilman - Banking Matters Christopher Whitley - Board Member Garrick Campsey - Board Member Vic Chelaru - Board Member Dominique Louis - Chairman Agenda Financial Status ...
MonoGame • 30 days ago • Website
Update 26.09.08
2D Physicssbox now has 2D physics, powered by Box2D (yes, like Box3D). Switch the physics mode in your scene settings and bodies will simulate in the XY plane, using the same physics components and APIs you already know instead of having a 2D and 3D API split.Open VideoGame JamThe Game Jam III ha...
sbox • 30 days ago • Website
Solarus 2.1.4
New version with bug fixes
Solarus • 31 days ago • Website
Making YouTube Playables with Defold - Green Train and Pl...
We invited Green Train Studio and Playgama to talk about Arrow Cube 3D, a puzzle game made with Defold and published on web platforms including YouTube Playables. The game takes the familiar idea of removing arrows from a puzzle and wraps it around a rotating 3D cube. Green Train Studio shares t...
Defold • 32 days ago • Website
Eldiron v0.94.0 Released
Eldiron Creator v0.94.0 showing an isometric masonry cellar with furniture, lighting, smoke, and the Prefab browser
Eldiron • 32 days ago • Website
Everyone! Book a meeting with me to talk about Castle Gam...
Hey everyone! Use this Book a Meeting link to schedule a meeting with me (Im Michalis Kamburelis, Castle Game Engine lead). Yes, I mean you. Do it right now. Dont hesitate. Stop reading now, and click that link! Youre still reading? Let me give some examples what we can talk about: If you use the...
Castle • 33 days ago • Website
Gamedev Knitting #1
Bi-Weekly newsletter about Crafting Games #1
Turning your world upside down (September 2026 update)
By popular demand: you can now rotate the camera in Easel!
Easel • 37 days ago • Website
Engines Database Newsletter #41
Weekly Gamedev tech newsletter #41
Redot 26.3 Beta 1 is here!
The 26.3 Beta release for Redot is here! This is our biggest release yet, with new features, enhancements, and bugfixes. A lot of work into Redot 26.3, and it adds quite a bit, including three of the top five most requested features for Godot. (Structs, traits, and nullable static types.) You can...
Redot Engine • 37 days ago • Website
Taylor Monthly - August 2026
  Count Releases 0 Commits 2 Contributors 1 Pull requests merged 1 Issues closed 0 At a Glance My Mental Health v2 ...
Taylor • 38 days ago • Website
Comment on Flax Facts #36 – August 2026 by Flarium
Flax Gurom!
Flax • 38 days ago • Website
Comment on Flax Facts #36 – August 2026 by SalGC
Man, I really enjoy your engine. Such great work you have been putting out with so much constancy. Thanks for your work and transparency. I hope the new versions turn out fantastic!
Flax • 38 days ago • Website
Flax Facts #36 – August 2026
Its so good to see you again here! Welcome to Flax Facts, our monthly blog series where we go over recent updates and community news. New Split-Screen Sample Weve created a new sample project that showcases split-screen rendering with multiple HUDs. Its a simple local co-op racing game project av...
Flax • 38 days ago • Website
August Wrap-Up
Welcome to another month down: August edition. I sat down at the start of the month intending to work on documentation and build the 1.0 game, and somewhere along the way, some dependencies were finally unblocked and I was able to add a long-requested export option. Shall we begin? Youve asked fo...
RPG Architect • 38 days ago • Website