This Week in Game Engines is now available in Substack! Follow us at https://substack.com/@enginesdatabase
Welcome to This week in Game Engines! This is a recurrent digest on gamedev tech news and articles from the week before.
Big week for Unreal Engine!
This is a preview release, so big disclaimer on using it on prod. But Unreal Engine 5.7 is here with highlights on:
And one of the biggies is the new update on MetaHuman, which they made accessible in the engine back in 5.6.
One really cool website to check all the new Unreal features is their roadmap here, which includes a small visualization panel for everything mentioned and much more.
Not only that, but last week Unreal also published their new September learning content, an interview with Rematch creators Sloclap, another interview with the Mafia: The Old Country developers at Hangar 13, and announced the registration for the 2025 Epic MegaJam.
Interviews are nice even if they are mostly about the specific Unreal Engine features the developers used in their games, and Epic MegaJam is already available to join at its Itch.io page, starting on October 16th and lasting for a week!
Onto graphic topics:
If you have any suggestions, send me feedback at my Mastodon or Bluesky account, or send me an email at henriquelalves@enginesdatabase.com! And if you want to add a new game engine to the website, consider suggesting a new Game Engine.
Want to join the discussion? Please log in to share your thoughts on this blog post.