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Welcome to This week in Game Engines! This is a recurrent digest on gamedev tech news and articles from the week before.
I'm two weeks late! Sorry about that. Life got in the way and I missed the timing of the last newsletter, so this one is a digest of the last two weeks.
Not many major launches this last week, so we have a couple of interesting articles:
Too many interesting posts, so first the articles for the Not-Tech-Artists crowd:
And now, some graphic-related posts of the last two weeks, in order of how easy it was for me to understand:
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