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Welcome to This week in Game Engines! This is a recurrent digest on gamedev tech news and articles from the week before.
- Performance and stability updates, with the help of Unity partners to validate new 6.3 workflow improvements on live games.- Improved editor tooling, specially on shader and VFX authoring.
- New Multiplayer Templates and Unity Building Blocks, a collection of customizable and extensively documented gameplay assets (such as Player Authentication, Leaderboard, Achievements, etc) to be used as a reference and bootstrap on new projects.
Overall a great update with the promise of being stable, trustworthy improvement over previous versions, the biggest developer communication improvement I've seen in a while from Unity corp.
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