gilzoideSupports the site · 2 weeks, 5 days ago Ok, as a Godot lover and someone very interested in programming language design, this one is quite interesting 👀I don't like much the C# "struct is value, class is reference" philosophy, I'm more of the C++ "struct and class is the same thing, you choose where to use references and where to use values". But "A struct of two to four same-typed numbers becomes a Vector2/3/4 and costs nothing" is very nice.