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RayLib
A simple and easy-to-use library to enjoy videogames programming
SDL Simple DirectMedia Layer
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
TIC-80
A free and open source fantasy computer for making, playing and sharing tiny games
Libdragon
An open-source SDK for Nintendo 64. It aims for a complete N64 programming experience while providing programmers with modern approach to programming and debugging.
PVSnesLib
An open and free library to develop programs for the Nintendo SNES using the C programming language.
Luminoveau
Luminoveau is an open-source C++ game engine designed for simplicity and reach — 2D and 3D, desktop to console, from your first game to your next release.
MSXgl
MSXgl is a Game Library wrote in C and targeting MSX computers. The purpose of this library is to provide C programmers with the whole set of functionalities to make a game with high performance.
Kohi
A game engine built entirely on camera. Started as a YouTube video series, now live-streaming on Twitch
Flecs
Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities.
GB Studio
A quick and easy to use drag and drop retro game creator that can publish games as gameboy ROMs
Adventure Game Studio
The AGS Editor is a Windows-based IDE for creating adventure games as quickly and easily as possible.
ORX
A 2D-oriented, data-driven, portable game engine focused primarily on ease of use and powerful features
Allegro
Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform.
Surge Engine
Open Surge Engine is an open-source 2D retro game engine for creating games using SurgeScript, a scripting language for games.
GBDK 2020
GBDK is a cross-platform development kit for sm83, z80 and 6502 based gaming consoles. It includes libraries, toolchain utilities and the SDCC C compiler suite
FTEQW
FTEQW is an advanced and portable Quake engine. It supports multiple games running on idTech, plus its own set of games that developers have created.
Torque3d
A powerful, C++ engine, built on literal decades of proven torque technology
NESkit
A development kit for Nintendo Entertainment System that designed with ease of use in mind, it has every tool you need to make your game from asset converters to a map editor, and uses C as its programming language.
JoEngine
Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license. It allows to develop game easily without extensive knowledge in embedded development.
Mach
A Zig game engine & graphics toolkit, for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps
SGDK
SGDK is a free development kit allowing development of software in C language for the Sega Mega Drive.
ZGB
ZGB is a Game Boy / Game Boy Color engine that lets you write your own games in C or ASM.
MEG-4
Very performant fantasy console with lots of features and multiple languages
DOME
DOME is a framework for making 2D games using the Wren language.
WASM-4
WASM-4 is a low-level fantasy game console for building small games with WebAssembly
Inform
Inform is a programming language for creating interactive fiction, using natural language syntax
ZeroEngine
And engine to make simulations of any kind, ranging from simple prototypes to professional 2D and 3D games, simple physics or graphics demonstrations to robust, realistic simulations
Welder Engine
A cross platform game engine that can be used to make simulations of any kind, ranging from simple prototypes to professional 2D and 3D games, simple physics or graphics demonstrations to robust, realistic simulations.
Kirikiri Z
The successor version of Kirikiri 2, allows you to create 2D games and applications, and is used in many commercial adventure/novel games
Dagon
Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, blazing fast performance and high portability supporting Windows, Linux and Mac OS X, the project aims to become a reference of the genre.

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